NINJA RYUKENDEN 2 / NINJA GAIDEN II

by TECMO

ASSIGNED NGM-085 OR NGM-086 IN 1994 AND THEN USED FOR TECMO'S WORLD SOCCER IN 1996

In 1994 TECMO was working on a sequel to their 1988 arcade smash Ninja Gaiden. Not to be confused with the NES home version series of the same name, the original arcade version of Ninja Gaiden was a side scrolling beat 'em up in the same style as Double Dragon. Tecmo designed and programmed this sequel for the NEOGEO hardware. At the time, this was a popular and succesfull way for game developers to make a game and sell thousands of copies on cartridges. It was much more cost efficient than producing an entire jamma board. Several other NEOGEO licencees were doing this. Data East, Taito, Psykyo, and Video System are some examples.

Not much is known about this game and it's very brief location test. Only 2 articles have ever been found about the game. One of the articles however is quite detailed and provides us with the title logo, some character artwork, and 4 screenshots. The title logo was utilizing a roman numeral II for its' design. The description reveals that just like Capcom's Final Fight, the player could select from 3 characters; Ryu, Rash, and Ran. Ryu was the default well rounded and balanced fighter (Cody), Rash was a football player and the power character (Haggar), and Ran was a school girl with quick speed and technique (Guy). Looking closely at the screenshots, it is evident that the game was still in an early and incomplete beta stage as some of the characters are still in their initial solid color hues and have yet to be detailed with proper shading effects.

It's hard to believe that such a great property such as this performed poorly in testing and wasn't completed. However, the side scrolling beat 'em up genre was slowly dying and had taken a back seat to the one on one fighter genre, so from that perspective, original or not, the game was likely doomed to failure. It was reported to have a very high difficulty curve consisting of overly agressive enemies which frustrated the players and caused earnings to drop.

The most promising lead that we ever had on possibily finding this lost gem, came about in September of 2013. Allegedly, someone met with a former Tecmo employee who stated that the game was not lost, but rather it was still backed up. However, they said that the files were only accesible by PC98's. It is also believed that these files are not just the roms, but rather the original source code for the game which would require quite a bit of painstaking work to recompile.

INFORMATION TIMELINE:

-- July 1994 -- Tecmo/SNK place Ninja Gaiden II on a location test.

-- (?) 1994 -- This article is published on NEO NINJA II in (?) magazine.

-- May 1995 -- This article is published on NEO NINJA II in Game Urara magazine.

-- August 2013 -- A former TECMO employee REVEALS that a back up of the game exists.

-- September 2013 -- The person who spoke with the employee CLAIMS to be helping retrieve it.


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