Master List Modifications: 11/30/2005
Completing the NGM game code list is just like solving a puzzle! Sometimes you have to re-shuffle the pieces in order to reach the goal.
The 1994 time era is pretty much full and has almost no flexibility. However,
NGM-072, a circa 1994/1995 spot in the catalog which is currently assigned to Last
Odyssey, could be incorrect. Going on the assumption that LOPF was Monolith's
third and final title and that it was originally intended to be released several years
earlier alongside their two other titles which both reside next to empty spots, NGM-072
would thus become "available" again and could be re-assigned. In 1994, Face Corporation
was rather active in this area of the list with Gururin and Zupapa and so Face's
Treasure of the Caribbean puzzle game would fit rather nicely right here.
NGM-126, a circa 1996/1997 spot in the catalog, which is currently assigned
to Pair Pair Wars, could be incorrect. Going on the assumption that PPW falls into
position NGM-099, as supported by a circa 1996 product catalog, the surrounding spots
would be re-shuffled, KNS and/or QP would be dropped, and thus location NGM-126 would
be freed. 1997's Magic Master would then have a home.
Finally, NGM-158, a circa 2000 spot in the catalog which is the absolute
youngest undiscovered position on the list. Going on the assumption that DRM was
indeed a UTILITY Cartridge, this slot would thus become "available" again and could
be re-assigned. The best theories support it having been a Last Blade 3 or a Mark of
the Wolves 2. See the two screenshots below which clearly show a MotW character
(Marco Rodriguez) fighting Mr. Karate (an Art of Fighting boss) with a beach-like
background, neither of which were in the first MotW game!
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Now ready to get really confused? Ok, so let's say that we accept all of the above
theories. DRM is completely dropped, (or not as it does not really matter because Garou 2
is not really proven...those pics could be of an early beta, hidden program code like in
the slug series, or some other logical explanation) It really makes no difference what ends
up being NGM-158 (DRM, GAROU 2, LAST BLADE 3, SNK VERSUS CAPCOM beta, ETC.) Just as if an
NGM-173 is found (being Samurai Shodown 5 Special FINAL EDITION) Because all that really
matters now is fitting the games that we have found, and not finding games to fit holes!
Anyhow, then let's say that in addition, QP & KNS are proven real (eventually) somewhere
down the road and they are actually retained as well. At this point, granted, major
re-shuffling would occur, but in the end we would be left with ONLY ONE empty position!
An early position which of course would be rather difficult to find. Or not? Hmm...the
key thing to remember in all this is HISTORY. ALWAYS, in EVERY scenario, what you know is
as important if not more important then what you don't know. In this case, lets look at
the past. Zupapa truly was (IS) the Rosetta Stone of the NGM game code list. Why? Because
it is one of many titles (the longest actually) that sufferred a DELAY in its release.
Who else is a member of this unique club?
NGM-014 Dream Over - a 1990 game released in 1992 as Mutation Nation - retains code
NGM-054 Blaster Blaze - a 1992 game released in 1995 as Crossed Swords 2 - retains code
NGM-070 Zupapa - a 1994 game released in 2001 - retains code
NGM-130 Crystal Legacy - a 1994 game released in 1996 as Breakers - new code
NGM-148 Bust A Move Again - a 1995 game released in 1999 as BaM EX - new code
NGM-169 SNK VERSUS CAPCOM - a 2000 game released in 2003 as SVC Chaos - new code
So, lets apply these PROVEN FACTS to our formula. Last Odyssey...ah ha...
makes sense now...as well as Karate Ninja Show...they are basically alot older then thought.
NGM-028 AND NGM-035 (Dunk Star and Mystic Wand get re-shuffled) and suddenly
these two proto carts are right at home. LO, a Monolith title which would only fit
next to other Monolith games. KNS, a genre of game that is consistant with Dream Over
and TOTALLY INCONSISTANT with post circa 1992 NEO-GEO gaming. (rem that 1993 Sengoku 2
was delayed a year and was the last of that genre until Sengoku 3 in 2001)
Of course, I could be wrong too. Heh, I am tired. I am off to bed.
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